Wednesday, May 12, 2010
Tuesday, May 11, 2010
Monday, May 10, 2010
Saturday, May 08, 2010
Wednesday, May 05, 2010
Saturday, May 01, 2010
Friday, April 30, 2010
Thursday, April 29, 2010
Tuesday, April 27, 2010
Wednesday, April 21, 2010
Sunday, April 18, 2010
Tuesday, April 13, 2010
Monday, March 15, 2010
Wednesday, March 03, 2010
Monday, March 01, 2010
Friday, February 26, 2010
Thursday, February 18, 2010
Keepin' at it.

This was fun. I worked with my friend Chris Grim at a cafe on this sketch. We traded this back and forth over the course of two hours, spending ten minutes at a time on it. It was a great exercise in working with shapes and details. He was much more concerned about details and textures, while I was a lot more focused on the overall shapes. Together we created a pretty interesting character.






Monday, February 08, 2010
Wednesday, January 27, 2010
Ode to the Metabarons

This was a lot of fun to do. I learned a lot in the process, must keep going! I looked at Frank Frazetta and my Metabaron comics by Alejandro Jodorowsky and Juan Gimenez for inspiration.
Labels:
characters,
illustration,
mech,
monsters,
visual development
Friday, January 15, 2010
WIPs. WIPs, and more WIPs!!




So I'm going to try and get these finished in about a month, plus... maybe a few others if I can! Crazy times.
Labels:
mech,
monsters,
studies,
vehicles,
visual development
Wednesday, November 25, 2009
Shapes and Symbols

This started as an exercise with light and dark values and shapes. I started rendering it just to see what happens and then I started thinking about symbols (ie, dots for eyes and a shape for a mouth; I recently reread Scott McCloud's Understanding Comics and he talks about the face as a symbol) and without them, all we can see are maybe materials, maybe something in three dimensions, but nothing really to ground our focal point.
I realize that some people are more intrigued by pure abstract shapes, devoid of symbolism and others (like myself) are very interested in these symbols. It's a lot of fun to play with.
Tuesday, November 24, 2009
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